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How are you planning on involving the Community in your development process? “We hope to gradually raise the price as the game gets more features and polish.” Will the game be priced differently during and after Early Access? See the "About This Game" section for a full list of features!” “The gameplay is currently very robust and balanced.

Chat with us on Discord about any changes you would like to see: ” “This game is directed by its players more than it is directed by us. Poker Quest is a fantasy game where you battle through a world full of monsters, using a standard deck of playing cards (like the "Queen of Spades") to empower your items in combat. Bigger and better hands can trigger stronger abilities on your items.ĭiscover thousands of different items and hundreds of monsters.

March forward through a huge variety of locations and events in a procedurally generated, high-fantasy world.Ĭhoose one of many heroes. A deep and interesting world full of Castles, Knights, Wizards, and Dragons.Įach hero comes with a unique set of equipment and abilities, to encourage many different play styles.Challenge runs with game-changing modifiers.Daily Runs with public stats and other interesting details.17+ unique heroes, and many more to come.Choose whether to play with or without permanent upgrades. Poker Quest feels a lot like a deck-builder, but is fundamentally very different. The world map takes inspiration from Slay the Spire, with the intent of providing a great variety of events. The combat is inspired by Dicey Dungeons, but instead of dice, we use playing cards. That is where the similarities to other games end. Poker Quest contains a vast, novel set of game mechanics that centrally focus on the properties of the playing cards. Some of the knowledge that you may have gained from other card games will naturally carry over to Poker Quest. Additionally, Poker Quest is a game that you can play to hone your skills at determining card probabilities, but while playing a fantasy RPG. With enough practice on the hardest difficulties, the answers to questions like "What are the chances they have a Spade in those two cards?" can become second nature to you.
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Or you can play on Casual mode and not worry too much about these things.GNU Backgammon is a fun backgammon game, match and position analysis tool, statistical estimator and random generator based on a neural network.
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The environment variable is mainly useful for debugging, or to work around monitors with wrong EDID information(Extended Display Identification Data).Ĭhose one of these environment Variables for your needs - e.g.It can serve you as an application to use when you want to kill some minutes of your free time playing the wonderful game of backgammon, or improve your playing strength through game analysis and playing against a very strong engine. This won't change the size of point-sized fonts. QT_SCREEN_SCALE_FACTORS specifies scale factors for each screen. QT_SCALE_FACTOR defines a global scale factor for the whole application, including point-sized fonts. Multiple screens may get different scale factors. This won't change the size of point-sized fonts, since point is a physical measurement unit. QT_AUTO_SCREEN_SCALE_FACTOR enables automatic scaling, based on the monitor's pixel density.


This feature is opt-in, and can be enabled using the following environment variables: This allows applications written for low DPI screens to run unchanged on high DPI devices. Qt 5.6 supports cross-platform high-DPI scaling for legacy applications, similar to the scaling done natively in macOS.
